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  • Summer Blog: Bears With Guns

    Over the summer, I took part in an Open Development class. This class was an Advanced Seminar where 15 students were allowed to work on anything that they wanted for the Summer.…

  • Mapstermind Postmortem

    Mapstermind is an asymmetrical couch co-op party game where a team of Piecelings must work together to complete tasks before time runs out while evading the player controlling the Mapster, who is…

  • Game Studio III: Dev Blog #2

    While it was relatively smooth sailing when I started working on Mapstermind, I quickly ran into some new issues, mainly that after creating all of the systems, I didn’t have much to…

  • Game Studio III: Dev Blog #1

    This semester, I was onboarded onto Team Tall Hat as the systems designer for the new Seafloor stage on Mapstermind. Mapstermind is a couch co-op 3v1 asymmetrical party game where a team…

  • Game Studio II: Dev Blog #1

    Particularly in the last year, I think I’ve made a lot of progress as a game developer. Currently, I think I have lots of strengths when working in a group. I make…

  • Game Studio II: Dev Blog #2

    If I had to choose one prototype that my team worked on this semester to call our strongest, it would definitely be Bird vs Business. What made this game special to me…

  • Game Studio II: Dev Blog #3

    One of the most challenging weeks I’ve had recently would have to be my first week working on Part of Me. What I think made this week so difficult was a combination…

  • Game Studio II: Dev Blog #4

    When I really think about it, I think that beyond anything else, this semester with Not Real Studios has been one of the more challenging ones I had. Between having to pick…