Blog
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Summer Blog: Bears With Guns
Over the summer, I took part in an Open Development class. This class was an Advanced Seminar where 15 students were allowed to work on anything that they wanted for the Summer.…
November 24, 2021 -
Mapstermind Postmortem
Mapstermind is an asymmetrical couch co-op party game where a team of Piecelings must work together to complete tasks before time runs out while evading the player controlling the Mapster, who is…
May 6, 2022 -
Game Studio III: Dev Blog #2
While it was relatively smooth sailing when I started working on Mapstermind, I quickly ran into some new issues, mainly that after creating all of the systems, I didn’t have much to…
March 9, 2022 -
Game Studio III: Dev Blog #1
This semester, I was onboarded onto Team Tall Hat as the systems designer for the new Seafloor stage on Mapstermind. Mapstermind is a couch co-op 3v1 asymmetrical party game where a team…
February 27, 2022 -
Game Studio II: Dev Blog #1
Particularly in the last year, I think I’ve made a lot of progress as a game developer. Currently, I think I have lots of strengths when working in a group. I make…
January 24, 2021 -
Game Studio II: Dev Blog #2
If I had to choose one prototype that my team worked on this semester to call our strongest, it would definitely be Bird vs Business. What made this game special to me…
March 9, 2021 -
Game Studio II: Dev Blog #3
One of the most challenging weeks I’ve had recently would have to be my first week working on Part of Me. What I think made this week so difficult was a combination…
April 7, 2021 -
Game Studio II: Dev Blog #4
When I really think about it, I think that beyond anything else, this semester with Not Real Studios has been one of the more challenging ones I had. Between having to pick…
May 6, 2021
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